CHRISTOPHER IRVING: How would you describe HOURMAN?
TOM PEYER: Hourman is a two-year old android from the
853rd Century
(setting of the recent DC ONE MILLION miniseries) who
walks away from
a high-stakes life of godly power and retreats to our
comparatively
rustic era to figure out who he is and what he really
wants. His best
friend and mentor is Snapper Carr, an auto mechanic and
unpublished
author who introduces the android to a subculture of
beatniks, seekers
and slackers, drop-outs like Hourman himself, who could
have amassed
political or financial power but chose instead to pursue
wisdom,
freedom, love and identity. As many DC Comics fans
know, Snapper is
uniquely qualified to act as a bridge between humanity
and super-
humanity, having spent his teen years as the Justice
League of
America's human "mascot."
Hourman is
awkward in a small-scale human setting and completely in
control in a cosmic adventure setting... so it's the
human setting
that interests him more. We have a scene in #3
where he spends two
pages trying to master the simple task of ordering coffee
at a lunch
counter, and he just never figures out how to do it,
yet he can pull
off miraculous feats even Superman can't. He's super-strong
and
super-fast and he can pass through an object by slipping
between the
milliseconds of its existence.
During
his Power Hour, he commands a range of time-based powers.
The most prominent of these is Time Vision; he can shoot
a hamburger
with eye-beams and it'll become a cow for up to 60 minutes.
He can
turn an eighty-year old woman into a teenager, or a tree
into the
Sunday New York Times.
That's Hourman
the character. HOURMAN the comic book might be the
best- looking monthly title you'll see launched in 1999.
Penciller
Rags Morales and inker David Meikis work like crazy,
and it shows.
When writing for artists we haven't worked with before,
writers can
get into the habit of over-describing scenes, figuring,
"If I ask for
130% maybe I'll get 90%." I learned quickly never
to do that to Rags,
because he'll kill himself to give me everything and
make it work, and I want him to live.
As for my
end of it, it isn't bragging to say that I love this
character, because I didn't create him. He was
introduced by Grant
Morrison and Howard Porter in the JLA: ROCK OF AGES storyline
(now in
paperback!), where we got a glimpse of how he operated
in his
omnipotent days. Grant got the idea to de-
power him and throw him
in the deep end with beatniks; he and JLA editor Dan
Raspler saw me as
the malcontent who might make it work. Time will
tell if they were
right, but as far as I'm concerned, this is the title
that makes me
happiest. The ideas just keep coming, and the characters
are very
real to me.
CI: What type of tone are you trying to set for the book?
TP: An "anything-can-happen" tone, following the course
laid out by
writers like Grant and Mark Waid in books like FLASH
and JLA; an
appreciation of outlandish ideas made believable but
not hobbled by
the demands of the grim and angry "realism" that overtook
comics
nearly a decade and a half ago. It's not a time-travel
comic, but
there's a lot of time-travel in it; it tries to use time
the way the
FLASH comic uses speed. One of my favorite quotes
is from R. Crumb's
Mr. Natural: "Minds were made to be blown." That's
our motto.
There is also,
I hope, a sweetness to it. Hourman's main supporting
players -- Snapper and a new character named Bethany
Lee -- are almost
comically open- minded and non-judgmental. They're
just the kind of
people an android needs to hang with if he's serious
about joining the
human race.
CI:How is this new HOURMAN connected to the Golden Age
character? Will
he meet the original?
TP:The late Rex "Tick Tock" Tyler, the first Hourman,
used to take a
pill called Miraclo in order to gain super-strength,
speed, etc. Our
new Hourman's genetic software is patterned after the
original
Hourman's Miraclo-enhanced DNA when enhanced by Miraclo,
the chemical
that gave him his super-powers; that makes him the first
Hourman's
descendant. There's a lot of ancestor worship in
this comic, and a
lot of jumping around in time, so the two Hourmen are
bound to meet
eventually. In HOURMAN #5, we'll see what
happens when our Hourman
takes a Miraclo pill.
CI:Did you reference loads of early HOURMAN and JSA for this book?
TP:Editor Tony Bedard went above and beyond the call of
duty, as he is
known to do, and photocopied and sent to me what must
be every 1940s
Hourman story from ADVENTURE COMICS, plus the two team-ups
with Dr.
Fate that ran in SHOWCASE in the 1960s. No shortage
of inspiration
there. The ADVENTURE stories are loaded with Golden
Age charm... kid
sidekicks by the carload, mad scientists and their
monsters.
What struck
me most is that early on Rex "Tick Tock" Tyler was a
timid soul, and his Miraclo pills not only turned him
into the
super-powered Hourman but they also lowered his inhibitions,
made him
braver and more outgoing. A lot of comic potential
there, like David
Spade taking a pill and turning into Chris Farley, or
Dan Aykroyd into
John Belushi. I imagine Hourman must have done
a few things that Rex
Tyler regretted in the morning; maybe he flirted a little
with the
mayor's stodgy wife, or got a little belligerent with
the chief of
detectives. Nothing too terrible; he is a hero
after all.
There's a
parallel with our Hourman, who's also trying to come out of
a shell, although his is more naiveté than shyness.
And both are
concerned with changing and improving themselves, and
the risks of
self-invention taken in the wrong direction.
CI:What plans do you have for the future for HOURMAN?
TP:He'll meet up with early-model androids Amazo and Tomorrow
Woman,
both from JLA. He'll get trapped in
the Timepoint, a prison that's
actually an endlessly-recurring fragment of one of the
worst days in
American history. He'll meet his older self from the
far distant
future. He'll take that Miraclo pill I mentioned.
He'll get involved
with the family Rex Tyler left behind. He'll fall
in love. He'll get
in trouble with the law. He'll contract something
called the Midas
Touch of Time. He'll fight the JLAndroids, whatever
they are, as well
as Epoch, Lord of Time (from
JLA/WILDC.A.T.S.) and some Golden Age villains who fought
the first
Hourman.
He'll visit
a future planet populated by mass-produced copies of
himself. He'll bring techno-fascism to America, or part
of it, anyway.
At least four of these stories all happen to him
on one day, and he's
pretty exhausted by the end of it.
CI:Will we see Rick Tyler?
TP: Yes, the second Hourman -- ours is the third -- will
be seen
somewhere around HOURMAN #7 or #8. His mother,
Rex Tyler's widow,
will also be showing up; she hasn't popped up in a while.
CI:Recently, DC's newest books like CHASE, CHRONOS and
CREEPER have
been canceled before a year's up. Do you worry that this'll
happen to
HOURMAN?
TP: I hope Hourman's JLA and DC ONE MILLION connections
get readers to
give it a look; after that, it's up to us to hold them.
I'm
confident, but as we've seen in this market, sometimes
you do your
best and it's not enough. That's a risk we always
take. As long as
you give it the effort you have nothing to be ashamed
of. I'd like to
keep writing HOURMAN, though, so I hope the fans check
us out.